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Louise Harris
Louise Harris

audiovisual composer, sound artist

  • About
  • Work
    • Interpreting Data through Creative Audiovisualisation (IDCA) – RSE-funded Fellowship
    • filigree traces
    • Composing Audiovisually
    • Visaurihelix
    • Alocas
    • pletten
    • fuzee
  • Performances, festivals, installations
  • IDCA Project
  • Porthia Press
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Louise Harris

audiovisual composer, sound artist

NoisyMass

Louise, July 31, 2018July 31, 2018
http://www.louiseharris.co.uk/wp-content/uploads/2018/07/NoisyMass_radio3edit.mp3

NoisyMass is a live audiovisual performance work based on the game, Simon,
in which one remembers sequences of button presses based on colours/sound
being heard. NoisyMass incorporates game play, alongside increased risk and
unpredictability, into my live audiovisual performance work.  Built in Max,
pd and processing, with the hardware constructed using arduino, the
fundamentals of the performance are a simple game of Simon; an increasingly
long series of coloured button-pushes to remember and repeat.  However,
instead of a simple light and sound being seen/heard, the button pushes
reveal an increasingly complex and rapidly evolving audiovisual environment,
rendering the audiovisual performance unpredictable and the sequences
increasingly difficult to remember, allowing the machine itself to impose
agency over the final work.  The result is an intriguing and unique
performance event, but there is of course a chance of failure as the
performance is fundamentally game-based… Should this happen, the system
can always be reset and the game replayed.

The recording above is taken from a Radio 3 Hear and Now broadcast on the Sonorities festival, Belfast, April 2018.  This performance was the world premiere of the work, and the recording includes a short interview with both myself and Simon Waters, the Festival Director, on the nature of the work.

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work

2-4 09

Louise, September 10, 2012March 19, 2014

2-4 09 is part of a series of audio and video pieces creating and exploring relationships between sonic form (through time) and visual form (through space). The sound focuses on a slow evolution of form over a series of iterations. Dynamic shapes in the sonic form are reflected in the…

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ilsonilus

Louise, October 13, 2015August 15, 2016

ilsonilus:1 at the Kiblix festival Planetarium The first in a series of large installation works investigating simultaneous sonic and visual illusions. This piece is intended for playback either on 4 walls of a square room, 4 screens arranged in a square, or projection mapped onto a circular/ring-shaped space. ‘1’ investigates…

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fuzee

Louise, May 10, 2013August 15, 2016

A fuzee (fusee) is a cone-shaped pulley with a spiral groove used in chord or chain-winding clocks. fuzee is an 8-minute audio/video piece in which sonic momentum is translated into visual movement in a pre-defined and very specific way.

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