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Louise Harris
Louise Harris

audiovisual composer, sound artist

  • About
  • Work
    • Interpreting Data through Creative Audiovisualisation (IDCA) – RSE-funded Fellowship
    • filigree traces
    • Composing Audiovisually
    • Visaurihelix
    • Alocas
    • pletten
    • fuzee
  • Performances, festivals, installations
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Louise Harris

audiovisual composer, sound artist

NoisyMass

Louise, July 31, 2018July 31, 2018
http://www.louiseharris.co.uk/wp-content/uploads/2018/07/NoisyMass_radio3edit.mp3

NoisyMass is a live audiovisual performance work based on the game, Simon,
in which one remembers sequences of button presses based on colours/sound
being heard. NoisyMass incorporates game play, alongside increased risk and
unpredictability, into my live audiovisual performance work.  Built in Max,
pd and processing, with the hardware constructed using arduino, the
fundamentals of the performance are a simple game of Simon; an increasingly
long series of coloured button-pushes to remember and repeat.  However,
instead of a simple light and sound being seen/heard, the button pushes
reveal an increasingly complex and rapidly evolving audiovisual environment,
rendering the audiovisual performance unpredictable and the sequences
increasingly difficult to remember, allowing the machine itself to impose
agency over the final work.  The result is an intriguing and unique
performance event, but there is of course a chance of failure as the
performance is fundamentally game-based… Should this happen, the system
can always be reset and the game replayed.

The recording above is taken from a Radio 3 Hear and Now broadcast on the Sonorities festival, Belfast, April 2018.  This performance was the world premiere of the work, and the recording includes a short interview with both myself and Simon Waters, the Festival Director, on the nature of the work.

work

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work

indusium

Louise, November 25, 2013August 15, 2016

indusium is an exploration of additive compositional process. Groups of material are added to and extended by step, the visuals reflecting the changing timbral colours caused through unexpected crossovers in pitch and rhythm.

work

Callicassini

Louise, April 24, 2017April 24, 2017

Callicassini is a two-screen audiovisual work made in response to NASA’s James Webb Space Telescope. The piece uses the honeycomb shape of the telescope as a reference point, and is composed using sound recordings made publicly available by NASA, primarily those of radio emissions from Saturn recorded by Cassini, in…

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ilsonilus

Louise, October 13, 2015August 15, 2016

ilsonilus:1 at the Kiblix festival Planetarium The first in a series of large installation works investigating simultaneous sonic and visual illusions. This piece is intended for playback either on 4 walls of a square room, 4 screens arranged in a square, or projection mapped onto a circular/ring-shaped space. ‘1’ investigates…

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