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Louise Harris
Louise Harris

audiovisual composer, sound artist

  • About
  • Work
    • Interpreting Data through Creative Audiovisualisation (IDCA) – RSE-funded Fellowship
    • filigree traces
    • Composing Audiovisually
    • Visaurihelix
    • Alocas
    • pletten
    • fuzee
  • Performances, festivals, installations
  • IDCA Project
  • Porthia Press
  • Contact
  • News
Louise Harris

audiovisual composer, sound artist

Category: work

work

Visaurihelix

Louise, July 31, 2018November 20, 2019

Commissioned by Cryptic  as part of Sonica 2018 and the Mackintosh 150 year celebrations, Visaurihelix was an immersive, interactive audiovisual installation based on the geometric forms and proportions prevalent in so much of Mackintosh’s architecture, including the Mackintosh Tower, Scotland Street School, House for an Art Lover and The Hill House….

work

NoisyMass

Louise, July 31, 2018July 31, 2018

NoisyMass is a live audiovisual performance work based on the game, Simon, in which one remembers sequences of button presses based on colours/sound being heard. NoisyMass incorporates game play, alongside increased risk and unpredictability, into my live audiovisual performance work.  Built in Max, pd and processing, with the hardware constructed…

work

Alocas

Louise, December 14, 2017November 12, 2018

Alocas in situ at the Stephen Lawrence Gallery, Greenwich, London.  Alocas is one of a series of works for Expanded Audiovisual Format (EAF); an ongoing exploration involving pieces that are concerned, in both composition and exhibition, with moving away from a single-screen, two-speaker format. The work is intended to be…

work

Auroculis

Louise, June 8, 2017November 20, 2019

Auroculis:  “Vibrant, physical, meditative…” The term Auroculis was initially used for a digital release of three of my pieces on the web label, Deepwhitesound (http://deepwhitesound.com/dws167/). However, both the name of the release and the description of it, written by curator D B Amorin, suggested the potential for further exploration: “Louise…

work

Callicassini

Louise, April 24, 2017April 24, 2017

Callicassini is a two-screen audiovisual work made in response to NASA’s James Webb Space Telescope. The piece uses the honeycomb shape of the telescope as a reference point, and is composed using sound recordings made publicly available by NASA, primarily those of radio emissions from Saturn recorded by Cassini, in…

work

KEAR miniatures

Louise, August 15, 2016August 15, 2016

  A set of five miniatures made during my KEAR residency at Bowling Green State University, April 2016. These miniatures are intended, ideally, for playback in a fulldome projection format with 8:2 audio. I wrote an extended account of the development of these pieces for the University of Glasgow’s Music Research…

work

plexus

Louise, March 30, 2016August 15, 2016

plexus: braid, interweave, entwine. plexus is a companion piece to pletten, and is a dual screen audiovisual work that is intended for playback on two opposite walls of a dark, square space but can also be exhibited side by side. The work is a continuing exploration of simultaneous compositional process…

work

axial

Louise, October 13, 2015August 15, 2016

  Axial is intended for projection on a dome-shaped space, such as a planetarium, and is one of a series of compositions investigating expanded audiovisual formats. The compositional structure is continually condensing – essentially composed of five iterations of the same material, each subsequent iteration is heard 1.5 times faster…

work

ic2

Louise, October 13, 2015August 22, 2018

ic2 is the next stage of the evolution of my performance work, intervention:coaction. ic2 is a live, audiovisual, beat-and-noise-based performance work. The intention is to create a symbiotic system, in which live decision making by the performer impacts on both the audio and visual components of the work but also…

work

ilsonilus

Louise, October 13, 2015August 15, 2016

ilsonilus:1 at the Kiblix festival Planetarium The first in a series of large installation works investigating simultaneous sonic and visual illusions. This piece is intended for playback either on 4 walls of a square room, 4 screens arranged in a square, or projection mapped onto a circular/ring-shaped space. ‘1’ investigates…

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  • About
  • Work
    • Interpreting Data through Creative Audiovisualisation (IDCA) – RSE-funded Fellowship
    • filigree traces
    • Composing Audiovisually
    • Visaurihelix
    • Alocas
    • pletten
    • fuzee
  • Performances, festivals, installations
  • IDCA Project
  • Porthia Press
  • Contact
  • News
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