From April 2022 to May 2023, I will be undertaking a year-long research fellowship exploring the potential applications of creative audiovisualisation for both data exploration and compositional structuring. I’ll be working with a range of collaborators on a number of different datasets and types, and will be posted updates and completed works here in due course.
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Auroculis
Auroculis: “Vibrant, physical, meditative…” The term Auroculis was initially used for a digital release of three of my pieces on the web label, Deepwhitesound (http://deepwhitesound.com/dws167/). However, both the name of the release and the description of it, written by curator D B Amorin, suggested the potential for further exploration: “Louise…
Callicassini
Callicassini is a two-screen audiovisual work made in response to NASA’s James Webb Space Telescope. The piece uses the honeycomb shape of the telescope as a reference point, and is composed using sound recordings made publicly available by NASA, primarily those of radio emissions from Saturn recorded by Cassini, in…
NoisyMass
NoisyMass is a live audiovisual performance work based on the game, Simon, in which one remembers sequences of button presses based on colours/sound being heard. NoisyMass incorporates game play, alongside increased risk and unpredictability, into my live audiovisual performance work. Built in Max, pd and processing, with the hardware constructed…