From April 2022 to May 2023, I will be undertaking a year-long research fellowship exploring the potential applications of creative audiovisualisation for both data exploration and compositional structuring. I’ll be working with a range of collaborators on a number of different datasets and types, and will be posted updates and completed works here in due course.
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NoisyMass
NoisyMass is a live audiovisual performance work based on the game, Simon, in which one remembers sequences of button presses based on colours/sound being heard. NoisyMass incorporates game play, alongside increased risk and unpredictability, into my live audiovisual performance work. Built in Max, pd and processing, with the hardware constructed…
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Composing Audiovisually
What does the Coen Brothers’ Barton Fink have in common with Norman McLaren’s Synchromy? Or with audiovisual sculpture? Or contemporary music video? Composing Audiovisually interrogates how the relationship between the audiovisual media in these works, and our interaction with them, might allow us to develop mechanisms for talking about and…