completed in 2007, site was my first audiovisual work. composed using recordings made in the site gallery in Sheffield, the visual environment was constructed in processing.
Related Posts
work
NoisyMass
NoisyMass is a live audiovisual performance work based on the game, Simon, in which one remembers sequences of button presses based on colours/sound being heard. NoisyMass incorporates game play, alongside increased risk and unpredictability, into my live audiovisual performance work. Built in Max, pd and processing, with the hardware constructed…