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Louise Harris
Louise Harris

audiovisual composer, sound artist

  • About
  • Work
    • Interpreting Data through Creative Audiovisualisation (IDCA) – RSE-funded Fellowship
    • filigree traces
    • Composing Audiovisually
    • Visaurihelix
    • Alocas
    • pletten
    • fuzee
  • Performances, festivals, installations
  • IDCA Project
  • Porthia Press
  • Contact
  • News
Louise Harris

audiovisual composer, sound artist

intervention:coaction

Louise, September 19, 2014August 15, 2016

This project is a live, audiovisual, beat-and-noise-based performance work. The intention is to create a symbiotic system, in which live decision making by the performer impacts on both the audio and visual components of the work but also in which both the audio and visual components can interact with one another, causing behaviours that are not directly controlled by the system performer. There is also an element of chaotic behaviour built into the system, causing unpredictable audio and visual outcomes.

 

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work

NoisyMass

Louise, July 31, 2018July 31, 2018

NoisyMass is a live audiovisual performance work based on the game, Simon, in which one remembers sequences of button presses based on colours/sound being heard. NoisyMass incorporates game play, alongside increased risk and unpredictability, into my live audiovisual performance work.  Built in Max, pd and processing, with the hardware constructed…

work

pletten

Louise, September 19, 2014August 15, 2016

pletten: squash, crush, flatten. (please note: this video contains flashing images.) pletten is a dual screen audiovisual work that is intended for playback on two opposite walls of a dark, square space but can also be exhibited side by side, as in this version. The work is an exploration of…

work

filigree traces

Louise, October 15, 2021February 10, 2023

images c/o Bart Photography   images c/o the artist filigree traces was commissioned as part of Sanctuary 2021, and was a site-specific, participative walking-in-sound work designed to encourage visitors to engage with the shapes, forms, patterns and experience of their environment and how they might think through and explore these…

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